Attachment 'a3d04.c'

Download

   1 // radio array, 5x5x5, rotating
   2 //
   3 // compile with        cc -o a3d04 a3d04.c -lgd -lpng -lm
   4 //
   5 // Uses the libgd library.  For documentation see the file:
   6 //      /usr/share/doc/gd-*/index.html  
   7 //   or the website:  http://www.libgd.org/Reference
   8 //  
   9 // You will need truetype fonts.  If you don't have them, you can
  10 // copy ../fonts/truetype/.. from openoffice.org to /usr/share/
  11 //
  12 // Uses swftools to build a swf movie from individual png images
  13 //        for more information, see http://www.swftools.org/
  14 
  15 #include "gd.h"
  16 #include "math.h"
  17 #include <stdio.h>
  18 
  19 #define  RMMKDIR     "rm -rf a3d04dir ; mkdir a3d04dir"
  20 #define  PNG2SWF     "png2swf -o a3d04.swf -r 5 a3d04dir/*.png" 
  21 #define  PNGFMT      "a3d04dir/a%04d.png"
  22 
  23 #define  YCENT       130
  24 #define  WAVELENGTH  10.0         // radio wavelength in pixel units
  25 #define  SPACE       30.0         // array spacing in pixel units
  26 #define  NPICS       100          // number of frames
  27 
  28 #define  TANGX       0.0          // target X angle in degrees
  29 #define  TANGY       0.0          // target Y angle in degrees
  30 #define  DANGX       0.0          // display center X angle in degrees
  31 #define  DANGY       0.0          // display center Y angle in degrees
  32 
  33 #define  DANGW       150.0        // display angle width in degrees
  34 #define  DANGS       10.0         // display angle step
  35 
  36 #define  ZSCALE      400.0        // depth scaling
  37 // #define  TILT        0.04         // array tilt around X axis, radians
  38 #define  TILT        0.00         // array tilt around X axis, radians
  39 #define  SPOT        10           // size of drawn spot
  40 #define  ASIZE       5            // number of elements per side
  41 #define  XLEFT       40           // left side pixel count
  42 #define  XSIZE       1000         // display window in pixels
  43 #define  YSIZE       750          // display window in pixels
  44 #define  FNT         "DejaVuMonoSans"
  45 #define  FSZ         10
  46 
  47 // ==========================================================================
  48 
  49 int main() {
  50 
  51    gdImagePtr im                ; 
  52    double   space   = SPACE     ;
  53    double   xleft   = XLEFT     ;
  54    double   yacent  = YCENT     ;
  55    double   xacent  = 0.5*(XSIZE+XLEFT) ;
  56    int      ybot    = 2* (int)(yacent) ;
  57    double   angH    = DANGW*(YSIZE-ybot)/(XSIZE-XLEFT);
  58    double   pi2     = 8.0 * atan( 1.0 );
  59    double   deg2rad = pi2/360.0 ;
  60 
  61    int      oxc = (XSIZE+XLEFT)/2 ;
  62    int      oyc = (YSIZE+ybot)/2 ;
  63 
  64    double   dangx                                ; // pixel X angle radians
  65    double   dangx0  = deg2rad*(DANGX-0.5*DANGW)  ; // left pixel value, radians
  66    double   dangx1  = deg2rad*(DANGX+0.5*DANGW)  ; // right pixel value, radians
  67    double   dangxs  = deg2rad*DANGW/(XSIZE-XLEFT); // pixel X slope radians
  68    double   dangxf  = dangx0-dangxs*XLEFT        ; // pixel X offset radians
  69    double   dangy                                ; // pixel Y angle
  70    double   dangy0  = deg2rad*(DANGY+0.5*angH)   ; // top pixel value, radians
  71    double   dangy1  = deg2rad*(DANGY-0.5*angH)   ; // bottom pixel value, radians
  72    double   dangys  = deg2rad*angH/(YSIZE-ybot)  ; // pixel Y slope radians
  73    double   dangyf  = dangy0-dangys*YSIZE        ; // pixel Y offset radians
  74    double   k       = pi2/WAVELENGTH             ; // wavenumber
  75    double   tilt    = TILT ;
  76    FILE     *pngout       ;
  77    char     dirname[80]   ;
  78    char     framename[80] ;
  79    char     labstring[80] ;
  80    int      black, sun1, white, red, green, blue, gray, dgray, trans ;
  81    int      gcolor[256];
  82    double   ax[ASIZE][ASIZE][ASIZE];            // x position of element
  83    double   ay[ASIZE][ASIZE][ASIZE];            // y position of element
  84    double   az[ASIZE][ASIZE][ASIZE];            // z position of element
  85    double   ap[ASIZE][ASIZE][ASIZE];            // phase of element
  86    double   xx, yy, zz ;
  87    double   xr, yr, zr ;
  88    double   bx, by, bz ;    // coordinates rotated on y axis
  89    double   cx, cy, cz ;    // coordinates rotated on x axis
  90    int      ix, iy, iz ;
  91    int      ox, oy     ;    // output grid
  92    double   zscale ;
  93    double   offset=0.5*(1.0-ASIZE) ;
  94    int      xdraw, ydraw ;
  95    int      icolor ;
  96    int      cir    ;
  97    double   stilt             ;
  98    double   ctilt             ;
  99    int      mag               ;  // pixel magnitude, 0-255 ;
 100    double   ss, cc            ;  //summed sin and cos components
 101    double   stx = sin(TANGX ) ;
 102    double   ctx = cos(TANGX ) ;
 103    double   sty = sin(TANGY ) ;
 104    double   cty = cos(TANGY ) ;
 105    double   spx               ;  // pixel angle sin and cos
 106    double   cpx               ;
 107    double   spy               ;
 108    double   cpy               ;
 109    double   asize3 = ASIZE*ASIZE*ASIZE ;
 110    double   norm = 255.0 /asize3 ;
 111    double   phase             ;
 112    int      xm                ;  // tickmark max
 113    int      xs                ;  // tickmark scale
 114    int      frame             ;
 115    int      pct=0             ;  // percentage of complete frame
 116    int      pct0=0            ;
 117 
 118 #ifdef DEBUG
 119    printf( "%12.6f%12.6f%12.6f%15.9f\n",  dangx0, dangx1, dangxf, dangxs );
 120    printf( "%12.6f%12.6f%12.6f%15.9f\n",  dangy0, dangy1, dangyf, dangys );
 121 #endif
 122 
 123 //  set up target directory
 124 
 125    system( RMMKDIR );
 126 
 127 //  outer loop, rotate tilt 1/4 circle --------------------------------
 128 //  swf will continue looping, making apparent full circle
 129   
 130    for( frame=0 ; frame<NPICS ; frame++ ) {
 131       tilt  = 0.25 * pi2 * ((double) frame)/((double) NPICS ) ;
 132       stilt = sin( tilt );
 133       ctilt = cos( tilt );
 134 
 135 #ifndef SINGLE
 136       printf( "%04d/%04d\r", frame, NPICS ) ;
 137       fflush(stdout);
 138 #endif
 139 
 140 
 141 //  define array with even spacing ---------------------------------------
 142 
 143    for( iz=0; iz<ASIZE ; iz++ ) {
 144       zz = space*(((double)iz)+offset );
 145       for( iy=0; iy<ASIZE ; iy++ ) {
 146          yy = space*(((double)iy)+offset) ;
 147          zr = zz*ctilt - yy*stilt;
 148          yr = yy*ctilt + zz*stilt;
 149          xr = -2.0*yr ;
 150          for( ix=0; ix<ASIZE ; ix++ ) {
 151             // compute array positions 
 152             xx = xr + space*(((double)ix)+offset) ;
 153             ax[ix][iy][iz] = xx ;
 154             ay[ix][iy][iz] = yr ;
 155 	    az[ix][iy][iz] = zr ;
 156 
 157             // compute target angle
 158             // first rotation, Y axis, by TANGX
 159             // bx = xx*ctx - zr*stx ;
 160             // by = yr ;
 161             // bz = zr*ctx + xx*stx ;
 162 
 163             // second rotation, X axis, by TANGY 
 164 
 165             // cx = bx ;
 166             // cy = by*cty - bz*sty ;
 167             // cz = bz*cty + by*sty ;
 168 
 169             // ap[ix][iy][iz] = -k*cz    ;
 170             ap[ix][iy][iz] = -k*( (zr*ctx+xx*stx)*cty + yr*sty )  ;
 171 
 172          }
 173 #ifdef DEBUG
 174          printf( "%3d%3d%18.3f%18.3f%18.3f%18.3f\n", iy, iz,
 175 	    ax[2][iy][iz], ay[2][iy][iz], az[2][iy][iz], ap[2][iy][iz] );
 176 #endif
 177    }  }
 178 #ifdef SINGLE
 179    printf( "array setup done\n");
 180 #endif
 181 
 182 // set up array and define colors -----------------------------------------
 183 
 184    im = gdImageCreateTrueColor(XSIZE, YSIZE );
 185 
 186    // Allocate standard colors
 187    black = gdImageColorAllocate(im,   0,   0,   0);
 188    white = gdImageColorAllocate(im, 255, 255, 255);
 189    sun1  = gdImageColorAllocate(im,  51,  51, 102);
 190    red   = gdImageColorAllocate(im, 255,   0,   0);
 191    green = gdImageColorAllocate(im,   0, 255,   0);
 192    blue  = gdImageColorAllocate(im,   0,   0, 255);
 193    gray  = gdImageColorAllocate(im, 128, 128, 128);
 194    dgray = gdImageColorAllocate(im,  48,  48,  48);
 195    trans = gdImageColorAllocate(im, 1, 1, 1);
 196 
 197    // allocate gray scale array 
 198    for( icolor=0 ; icolor<256 ; icolor++ ) {
 199      gcolor[icolor] = gdImageColorAllocate(im, icolor, icolor, icolor);
 200    }
 201 
 202 #ifdef SINGLE
 203    printf( "color setup done\n");
 204 #endif
 205 
 206 //  draw array with perspective ---------------------------------------------
 207 
 208    for( iz=0; iz<ASIZE ; iz++ ) {
 209       for( iy=0; iy<ASIZE ; iy++ ) {
 210          for( ix=0; ix<ASIZE ; ix++ ) {
 211             zscale = 1.0 / ( 1.0- az[ix][iy][iz]/ZSCALE ) ;
 212             cir    = (int) ( zscale * SPOT );
 213             xdraw  = (int) ( xacent + zscale*ax[ix][iy][iz] ) ;
 214             ydraw  = (int) ( yacent + zscale*ay[ix][iy][iz] ) ;
 215             icolor = 180 + (int)(30.0*az[ix][iy][iz]/space ) ;
 216             if( icolor > 255 ) { icolor = 255 ; }
 217             gdImageFilledEllipse(im, xdraw, ydraw, cir, cir, gcolor[icolor] );
 218    }  }  }
 219 
 220 #ifdef SINGLE
 221    printf( "array drawn\n");
 222 #endif
 223 
 224 //   now compute phases
 225 
 226    for( ox=XLEFT ; ox<XSIZE ; ox++ ) {
 227       dangx =  dangxf + dangxs*((double)ox );
 228       spx   = sin( dangx );
 229       cpx   = cos( dangx );
 230  
 231       pct0  = pct ;
 232       pct   = (100*(ox-XLEFT))/(XSIZE-XLEFT) ;
 233 
 234 #ifndef SINGLE
 235       if( pct != pct0 ) {
 236          printf( "%04d/%04d%4d\r", frame, NPICS, pct ) ;
 237          fflush(stdout);
 238       }
 239 #endif
 240 
 241       for( oy=ybot ; oy<YSIZE ; oy++ ) {
 242          dangy =  dangyf + dangys*((double)oy );
 243          spy   = sin( dangy );
 244          cpy   = cos( dangy );
 245 
 246          // sum the components
 247          ss = 0.0 ;
 248          cc = 0.0 ;
 249 
 250 #ifdef DEBUG
 251          if( ( ox==oxc ) && ( oy==oyc ) ) {
 252               printf( "%4d%5d%12.6f%12.6f%12.6f%12.6f\n\n", ox, oy,
 253                               cpx, spx, cpy, spy );
 254          }
 255 #endif
 256 
 257          // compute z distance and phase of each source to plane
 258          for( iz=0; iz<ASIZE ; iz++ ) {
 259             for( iy=0; iy<ASIZE ; iy++ ) {
 260                for( ix=0; ix<ASIZE ; ix++ ) {
 261 
 262                   // xr = ax[ix][iy][iz] ;
 263                   // yr = ax[ix][iy][iz] ;
 264                   // zr = az[ix][iy][iz] ;
 265 
 266                   // compute pixel angle
 267                   // first rotation, Y axis, by TANGX
 268                   // bx = xr*cpx - zr*spx ;
 269                   // by = yr ;
 270 	          // bz = zr*cpx + xr*spx ;
 271    
 272                   // second rotation, X axis, by TANGY 
 273    
 274                   // cx = bx ;
 275                   // cy = by*cpy - bz*spy ;
 276                   // cz = bz*cpy + by*spy ;
 277    
 278                   // ap[ix][iy][iz] = -k*cz    ;
 279                   // ap[ix][iy][iz] = -k*( (zr*cpx+xr*spx)*cpy + yr*spy);
 280    
 281                   phase = k*( ay[ix][iy][iz]*spy +
 282                           ( az[ix][iy][iz]*cpx + ax[ix][iy][iz]*spx)*cpy ) ;
 283                   ss += sin( phase + ap[ix][iy][iz] );
 284                   cc += cos( phase + ap[ix][iy][iz] );
 285 
 286 #ifdef DEBUG
 287                   if( ( ox==oxc ) && ( oy==oyc ) ) {
 288                      printf( "%3d%3d%3d%12.6f%12.6f%12.6f%12.6f\n", ix,iy,iz,
 289                               phase, ap[ix][iy][iz], ss, cc );
 290                   }
 291 #endif
 292                }
 293             }
 294          } 
 295 
 296          mag = (int) (norm*sqrt( ss*ss + cc*cc ));
 297          if( abs(mag-181) < 10 ) {
 298             gdImageSetPixel( im, ox, oy, red         ) ;
 299          }
 300          else {
 301             gdImageSetPixel( im, ox, oy, gcolor[mag] ) ;
 302          }
 303    }  }
 304 
 305 #ifdef SINGLE
 306    printf( "intensity points drawn\n");
 307 #endif
 308 
 309    // draw tickmarks on edges ----------------------------------------------
 310 
 311    // draw x tickmarks 
 312    xm = (int) (0.001+0.5*(DANGW/DANGS)) ; 
 313    xs = (XSIZE-XLEFT)*DANGS/DANGW;
 314    for( ix = -xm ; ix <= xm ; ix++ ) {
 315       ox = oxc + (int) ( xs*ix ) ;
 316       gdImageLine( im, ox, ybot, ox, ybot-5, white );
 317 
 318       sprintf( labstring, "%3d", ( (int)( ix*DANGS ) ) );
 319       gdImageStringFT( im, NULL,                   // imagespace, bounding
 320                        white, FNT, FSZ,            // color, font, fontsize
 321                        0.0, ox+FSZ/2, ybot-FSZ/2,  // angle, x, y
 322                        labstring );                // the text
 323 
 324    }
 325    ox = (int) ( xacent ) ;
 326    gdImageLine( im, xacent, ybot, ox, ybot-10, white );
 327 
 328    // draw y tickmarks
 329    xm = (int) (0.001+0.5*(angH/DANGS)) ; 
 330    for( ix = -xm ; ix <= xm ; ix++ ) {
 331       oy = oyc + (int) ( xs*ix ) ;
 332       gdImageLine( im, xleft, oy,  xleft-5, oy, white );
 333 
 334       sprintf( labstring, "%3d", ( (int)( ix*DANGS ) ) );
 335       gdImageStringFT( im, NULL,                   // imagespace, bounding
 336                        white, FNT, FSZ,            // color, font, fontsize
 337                        0.0, xleft-4*FSZ, oy+FSZ/2, // angle, x, y
 338                        labstring );                // the text
 339 
 340    }
 341    ox = (int) ( xacent ) ;
 342    gdImageLine( im, xleft, oyc, xleft-10, oyc, white );
 343 
 344    // output the frame ------------------------------------------------------
 345 
 346    sprintf( framename, PNGFMT , frame );
 347    pngout = fopen( framename, "wb");
 348    gdImagePngEx( im, pngout, 1 );
 349    gdImageDestroy(im);
 350    fclose(pngout);
 351 
 352 }  // end of single frame
 353 
 354    system( PNG2SWF );
 355 }

Attached Files

To refer to attachments on a page, use attachment:filename, as shown below in the list of files. Do NOT use the URL of the [get] link, since this is subject to change and can break easily.
  • [get | view] (2009-06-09 20:26:13, 12.2 KB) [[attachment:a3d02.c]]
  • [get | view] (2022-02-05 10:29:44, 8000.1 KB) [[attachment:a3d02.png]]
  • [get | view] (2009-06-09 20:27:52, 12453.1 KB) [[attachment:a3d02.swf]]
  • [get | view] (2009-06-09 20:26:26, 13.5 KB) [[attachment:a3d03.c]]
  • [get | view] (2022-03-15 22:55:36, 5765.9 KB) [[attachment:a3d03.png]]
  • [get | view] (2009-06-09 20:28:29, 3594.1 KB) [[attachment:a3d03.swf]]
  • [get | view] (2009-06-09 20:26:36, 12.1 KB) [[attachment:a3d04.c]]
  • [get | view] (2022-03-15 22:57:09, 17064.0 KB) [[attachment:a3d04.png]]
  • [get | view] (2009-06-09 20:29:46, 14017.0 KB) [[attachment:a3d04.swf]]
  • [get | view] (2009-06-09 20:25:59, 15.1 KB) [[attachment:a3d05.c]]
  • [get | view] (2022-03-15 22:57:40, 8454.3 KB) [[attachment:a3d05.png]]
  • [get | view] (2009-06-09 20:31:27, 20001.4 KB) [[attachment:a3d05.swf]]
  • [get | view] (2021-06-08 16:55:04, 14.9 KB) [[attachment:adish01.c]]
  • [get | view] (2021-06-08 16:53:34, 2965.8 KB) [[attachment:adish01.png]]
  • [get | view] (2021-05-21 04:29:37, 1027.4 KB) [[attachment:adish01.png.bad]]
  • [get | view] (2009-06-09 20:25:34, 2843.1 KB) [[attachment:adish01.swf]]
  • [get | view] (2009-03-23 17:51:06, 228.2 KB) [[attachment:inter_array.png]]
 All files | Selected Files: delete move to page

You are not allowed to attach a file to this page.